Nicolasredxm
Minecraft plugin developer & backend engineer. Building systems that run quietly and break rarely.
Currently looking for an apprenticeship in backend or software development. Self-taught, started with Minecraft plugins, grew into backend systems and infrastructure.
Selected work
Chess Engine
A chess engine built from scratch in Rust. Move generation, board state evaluation, and game logic. No libraries, pure logic.
Chess UI
A fully playable chess interface built in Rust, powered by the custom engine. Board, move input, and real-time engine responses.
About
I'm Nicolas, a self-taught developer from Germany. I started with Minecraft plugin development and grew into backend systems, infrastructure, and anything that runs on a server.
I like problems that require real depth: game logic, algorithms, systems design. Less interested in pretty frontends, more interested in what runs in the backend.
Languages
- Java
- Python
- Rust
- Bash
- YAML / HCL
- HTML / CSS / JS
Cloud & Infra
- Docker
- GitHub Actions
- Nginx
- Kubernetes
- Terraform
- AWS / GCP
Data & Systems
- PostgreSQL
- Redis
- Linux
- Grafana